|Posted by RECIVS on December 1, 2016 at 1:00 AM||comments (0)|
It took six months of work, but version 1.4 is finally out!
I finally dedicated some time to improve the appearance of the document; the whole text has been thoroughly revised and updated with numerous grammar corrections and wording changes. This is our largest and most polished version so far!
Numerous adjustments and modifications have been implemented. Several obscurities ...Read Full Post »
|Posted by RECIVS on June 1, 2016 at 1:00 AM||comments (0)|
After nearly two years in development and many hours of playtesting we are glad to announce the release of V1.3!
The different elements of the prototype are working together relatively well although some significant design issues are still being examined; nevertheless, I decided to remove the Beta label and consider the project’s initial phase as complete. A few relevant updates have been implemented since the first release some mon...Read Full Post »
|Posted by RECIVS on April 15, 2016 at 12:00 AM||comments (0)|
Version 1.2-Beta is out!
In the initial phase of this project I focused mostly on tweaking the Core Rules, Heroic Feats and Solo Mode; the approach was to have first one functional base system (as a starting point) to build upon and then make everything else fit accordingly.
After my last adjustments the prototype seems to be working consistently, although some important d...Read Full Post »
|Posted by RECIVS on March 23, 2016 at 12:40 AM||comments (0)|
It is looking good so far! Dear thanks to Slev for his clever and comprehensive feedback.
V1.0 was revised by Slev himself and returned with a list of suggestions; most of the implemented changes were done following his recommendations, very useful indeed!
AHQ-Reforged: Revised & Revamped (V.1.1-Beta)
Lates...Read Full Post »
|Posted by RECIVS on February 12, 2016 at 12:10 AM||comments (0)|
|Posted by RECIVS on January 7, 2014 at 3:50 PM||comments (0)|
|Posted by RECIVS on September 20, 2013 at 1:25 AM||comments (0)|
As mentioned on previous entries, DR&D´s combat system is undergoing a serious revision. After the release of DR&D Advanced1.0 more atention has been given to playtest and tuning, few sessions were enough to note some expected glitches and tweaks I need to implement, the main issue overall is that I might have given players too many Life Points, I had a moderately hard time killing enemy adventurers because of the defense dice scoring too many blocks, other t...Read Full Post »
|Posted by RECIVS on September 8, 2013 at 8:55 PM||comments (0)|
In order to make life easier for our followers we´ve just uploaded a PDF file with all the DR&D cards.
This file should save considerable time if you want to try DR&D, no more messing with card making software, just print, cut and play!
I remind you that DR&D is still a work in prog...Read Full Post »
|Posted by RECIVS on September 1, 2013 at 7:50 PM||comments (0)|
|Posted by RECIVS on August 28, 2013 at 12:25 AM||comments (2)|
We announce the recent creation of a space dedicated to Advanced Heroquest within this website.
You will find the AHQ categories in this Blog, Forvm, Downloads and Photos pages.
I hope they can be of some use.
Yes, we also play AHQ!