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RECIVS' Boardgame Projects

House Rules, Variants & Hacks

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Blog

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A Revision of Advanced HeroQuest Reforged V1.75

Posted by RECIVS on December 11, 2020 at 1:00 AM Comments comments (3)

Version 1.75

 

The entire text has been revised once again. Besides the usual minor corrections, some simple but significant changes have been implemented:

 

Generating the Dungeon

*This variant used to f...

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A Revision of Advanced HeroQuest Reforged V1.7

Posted by RECIVS on December 1, 2019 at 1:00 AM Comments comments (2)

Version 1.7

 

The whole document has been thoroughly revised and corrected. A detailed list with the updates is included as usual.

 

After all these years of dedication (some may say obsession) I can say the variant ha...

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A Revision of Slev's Advanced HeroQuest Reforged

Posted by RECIVS on February 12, 2016 at 12:10 AM Comments comments (0)

AHQ Reforged: Revised & Revamped–as the title suggests–is a set of variant rules for Slev’s Advanced HeroQuest Reforged.


A variant of a variant, implemented as a mod. If I had to describe it in a few words, I would say it is essentially a cross between AHQ Reforged and AHQ Second Edition, with a ...

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9,324 Monsters!

Posted by RECIVS on January 9, 2014 at 1:15 AM Comments comments (0)

The new Character Generation system is quite simple but turned out to be very flexible and prolific given the varied dice pool mechanic used. Literally thousands of combinations are possible by mixing just four basic attributes: Defense, Attack, Magic Resistance and Life Points.

This new system has been thoroughly described in our previous dev...

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Development Update: The Monsters of Advanced DRnD 2.0

Posted by RECIVS on January 7, 2014 at 3:50 PM Comments comments (0)

After spending some time experimenting with the Character Creation system I've finally put together a

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Development Update: DRnDs Combat System Revision

Posted by RECIVS on September 20, 2013 at 1:25 AM Comments comments (10)

As mentioned on previous entries, DR&D´s combat system is undergoing a serious revision.  After the release of DR&D Advanced1.0 more atention has been given to playtest and tuning, few sessions were enough to note some expected glitches and tweaks I need to implement, the main issue overall is that I might have given players too many Life Points, I had a moderately hard time killing enemy adventurers because of the defense dice scoring too many blocks, other t...

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DRnD Playtest Package Released!

Posted by RECIVS on September 8, 2013 at 8:55 PM Comments comments (1)

In order to make life easier for our followers we´ve just uploaded a PDF file with all the DR&D cards.

 

This file should save considerable time if you want to try DR&D, no more messing with card making software, just print, cut and play!

 

I remind you that DR&D is still a work in prog...

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Advanced DRnD is here!

Posted by RECIVS on September 1, 2013 at 7:50 PM Comments comments (0)

I’m pleased to announce the release of our advanced rules. DR&DAdvancedRulesV1.0 is hereby ready for download!

 

The game has been substantially transformed:


- New character Abilities and Special Powers: A new system of character customization has been imp...

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New Advanced HeroQuest sections

Posted by RECIVS on August 28, 2013 at 12:25 AM Comments comments (2)

We announce the recent creation of a space dedicated to Advanced Heroquest within this website.


You will find the AHQ categories in this Blog, Forvm, Downloads and Photos pages.


I hope they can be of some use.


Yes, we also play AHQ!



DRnD Project goes social!

Posted by RECIVS on August 24, 2013 at 11:20 AM Comments comments (0)

DRnD Project now has its own Facebook Page which will feature news, links and information relevant to our purpose.


Please visit and like us on Facebook


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